Commit a16c4948 by BellCodeEditor

auto save

parent e894a9ce
Showing with 16 additions and 1 deletions
...@@ -87,6 +87,20 @@ while True: ...@@ -87,6 +87,20 @@ while True:
#rect.y = 500 - rect.height #rect.y = 500 - rect.height
obstacle.rect.x -= 8 obstacle.rect.x -= 8
screen.blit(obstacle.image, (obstacle.rect.x,obstacle.rect.y)) screen.blit(obstacle.image, (obstacle.rect.x,obstacle.rect.y))
time+=1
if time>=60:
time=0
num = random.randint(0,50)
if num>20:
obstacle=Block(bush,cacti,stone)
block_list.add(obstacle)
for sprite in block_list:
sprite.rect.x-=8
screen.blit(sprite.image,(sprite.rect.x,sprite.rect.y))
if sprite.rect.x<=0-sprite.rect.width:
sprite.kill()
if pygame.sprite.collide_rect(wukong,sprite):
gameover= pygame.image.load('gameover.png')
screen.blit(gameover,(400,200))
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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