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Commit
9bee08a5
authored
May 22, 2022
by
BellCodeEditor
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e2f73cd5
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1 changed file
with
9 additions
and
6 deletions
my_game.py
my_game.py
View file @
9bee08a5
...
...
@@ -60,26 +60,29 @@ while True:
if
event
.
key
==
locals
.
K_SPACE
:
jumpState
=
"up"
if
gamestate
==
True
:
wukong
=
Player
(
hero
[
index
])
if
jumpState
==
"runing"
:
# 跑步状态下
index
+=
1
if
index
>=
5
:
index
=
0
if
jumpState
==
"up"
:
# 起跳状态
if
t
>
0
:
y
-=
t
wukong
.
rect
.
y
=
y
t
-=
2
else
:
jumpState
=
"down"
if
jumpState
==
"down"
:
# 降落状态
if
t
<=
30
:
y
+=
t
wukong
.
rect
.
y
=
y
t
+=
2
else
:
jumpState
=
"runing"
t
=
30
# 悟空造型
wukong
=
Player
(
hero
[
index
])
if
jumpState
==
"runing"
:
# 跑步状态下
index
+=
1
if
index
>=
5
:
index
=
0
if
bg_x
<=
100
:
bg_x
=
0
screen
.
blit
(
background
,(
bg_x
,
0
))
...
...
@@ -87,7 +90,7 @@ while True:
if
road_x
<=-
1000
:
road_x
=
0
screen
.
blit
(
road
,(
road_x
,
500
))
screen
.
blit
(
wukong
.
image
,(
150
,
wukong
.
rect
.
y
))
screen
.
blit
(
wukong
.
image
,(
150
,
y
))
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
# 远处背景
screen
.
blit
(
road
,
(
0
,
500
))
# 路
...
...
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