Commit 9bee08a5 by BellCodeEditor

auto save

parent e2f73cd5
Showing with 9 additions and 6 deletions
......@@ -60,26 +60,29 @@ while True:
if event.key == locals.K_SPACE:
jumpState = "up"
if gamestate==True:
wukong =Player(hero[index])
if jumpState == "runing": # 跑步状态下
index += 1
if index >= 5:
index = 0
if jumpState == "up": # 起跳状态
if t > 0:
y -= t
wukong.rect.y=y
t -= 2
else:
jumpState = "down"
if jumpState == "down": # 降落状态
if t <= 30:
y += t
wukong.rect.y=y
t += 2
else:
jumpState = "runing"
t =30
# 悟空造型
wukong =Player(hero[index])
if jumpState == "runing": # 跑步状态下
index += 1
if index >= 5:
index = 0
if bg_x<=100:
bg_x=0
screen.blit(background,(bg_x,0))
......@@ -87,7 +90,7 @@ while True:
if road_x<=-1000:
road_x=0
screen.blit(road,(road_x,500))
screen.blit(wukong.image,(150,wukong.rect.y))
screen.blit(wukong.image,(150,y))
# 将背景图画上去
screen.blit(background, (0, 0)) # 远处背景
screen.blit(road, (0, 500)) # 路
......
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