diff --git a/my_game.py b/my_game.py index 3d8b3e5..0fe33f1 100644 --- a/my_game.py +++ b/my_game.py @@ -10,13 +10,8 @@ class Block(pygame.sprite.Sprite): self.rect.x = 1000 self.rect.y = 500 - self.rect.height -class Wukong(pygame.sprite.Sprite): - def __init__(self,image): - super().__init__() - self.image = image - self.rect = self.image.get_rect() - self.rect.x = 150 - self.rect.y = 400 + + pygame.init() # 初始化 # 创建一个窗口 screen = pygame.display.set_mode((1000, 600)) @@ -41,7 +36,7 @@ block_list=pygame.sprite.Group() time=0 road_x=0 bg_x=0 -wukong=Wukong(hero[1]) + while True: for event in pygame.event.get(): if event.type == locals.QUIT: