diff --git a/my_game.py b/my_game.py
index 3d8b3e5..0fe33f1 100644
--- a/my_game.py
+++ b/my_game.py
@@ -10,13 +10,8 @@ class Block(pygame.sprite.Sprite):
         self.rect.x = 1000
         self.rect.y = 500 - self.rect.height
 
-class Wukong(pygame.sprite.Sprite):
-    def __init__(self,image):
-        super().__init__()
-        self.image = image 
-        self.rect = self.image.get_rect()
-        self.rect.x = 150
-        self.rect.y = 400
+
+
 pygame.init()  # 初始化
 # 创建一个窗口
 screen = pygame.display.set_mode((1000, 600))
@@ -41,7 +36,7 @@ block_list=pygame.sprite.Group()
 time=0
 road_x=0
 bg_x=0
-wukong=Wukong(hero[1])
+
 while True:
     for event in pygame.event.get():
         if event.type == locals.QUIT: