diff --git a/my_game.py b/my_game.py index f693bf2..66b9948 100644 --- a/my_game.py +++ b/my_game.py @@ -53,27 +53,30 @@ while True: if jumpState == "runing": if event.key == locals.K_SPACE: jumpState = "up" + wukong = Player(hero[index]) + if jumpState == "runing": # 跑步状态下 + index += 1 + if index >= 5: + index = 0 if gamestate==True: if jumpState == "up": # 起跳状态 if t > 0: y -= t t -= 2 + wukong.rect.y=y else: jumpState = "down" if jumpState == "down": # 降落状态 if t <= 30: y += t t += 2 + wukong.rect.y=y else: jumpState = "runing" t =30 # 悟空造型 - wukong = Player(hero[index]) - if jumpState == "runing": # 跑步状态下 - index += 1 - if index >= 5: - index = 0 + bg_x-=10 if bg_x<=-1000: bg_x=0