Commit 3edf1153 by BellCodeEditor

save project

parent 9fa49f59
Showing with 11 additions and 0 deletions
File added
......@@ -9,6 +9,7 @@ class Block(pygame.sprite.Sprite):
self.rect=self.image.get_rect()
self.rect.x=1000
self.rect.y=500-self.rect.height
self.score=1
class Player(pygame.sprite.Sprite):
def __init__(self,image):
......@@ -33,6 +34,8 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
score_audio=pygame.mixer.Sound('score.wav')
basic_font=pygame.font.Font('STKAITI.TTF',18)
index = 0
y=400
jumpstate='runing'
......@@ -41,6 +44,7 @@ road_x=0
bg_x=0
time=0
gamestate=True
score=0
# obstacle=Block(bush,stone,cacti)
block_list=pygame.sprite.Group()
while True:
......@@ -99,6 +103,12 @@ while True:
gameover=pygame.image.load('gameover.png')
screen.blit(gameover,(400,200))
gamestate=False
else:
if (sprite.rect.x+sprite.rect.width)<wukong.rect.x:
score+=sprite.score
sprite.score=0
scoreSurf=basic_font.render("分数:"+str(score),True,(255,255,255))
screen.blit(scoreSurf,(880,20))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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