Commit 35d2cba8 by BellCodeEditor

save project

parent 2ec2d876
This source diff could not be displayed because it is too large. You can view the blob instead.
a=["a","b","c"]
a.remove("c")
print(a)
\ No newline at end of file
a=["a","b","c"]
a.insert(b)
\ No newline at end of file
name=input("你叫啥名啊?")
power=int(input("你臂力多少啊?"))
hero=["赵一",30,"丁二",37,"孙五",52,"王猛",89,"周亮",98,"张宇",100]
for i in range(len(hero)):
if i%2==1 and hero[i]>=power:
hero.insert(i-1,name)
hero. insert(i,power)
break
print(hero[-6:])
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a=["a","b","c"]
a.pop(1)
print(a)
a.remove("c")
print(a)
a.insert(1,"b")
print(a)
a.append("c")
print(a)
b=['x','y','z']
a.extend(b)
print(a)
\ No newline at end of file
name=['John','Sam','Lily','Anna','Daming','Helen']
name[2]="Nina"
print(name)
name.insert(5,"Sally")
print(name)
name.pop(3)
print(name)
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message="诺依,周末一起去看动漫展吧!"
for i in message:
print(i)
\ No newline at end of file
......@@ -91,9 +91,9 @@ while True:
obstacle = Block(bush,cacti,stone)
block_list.add(obstacle)
for sprite in block_list:
sprite.rect.x -= 8
sprite.rect.x -= 8
screen.blit(sprite.image,(sprite.rect.x,sprite.rect.y))
if sprite.rect.x<=0-sprite.rect.width:
if sprite.rect.x<=0-sprite.rect.width:
sprite.kill()
if pygame.sprite.collide_rect(wukong,sprite):
gameover = pygame.image.load('gameover.png')
......
est
est
name=input("你叫啥名啊?")
power=int(input("你臂力多少啊?"))
hero=["赵一",30,"丁二",37,"孙五",52,"王猛",89,"周亮",98,"张宇",100]
for i in range(len(hero)):
if i%2==1 and hero[i]>=power:
hero.insert(i-1,name)
hero. insert(1,power)
break
print(hero[-6:])
\ No newline at end of file
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