Commit 0da3c3be by BellCodeEditor

auto save

parent 65552467
Showing with 5 additions and 5 deletions
...@@ -99,14 +99,14 @@ while True: ...@@ -99,14 +99,14 @@ while True:
obstacle=Block(bush,cacti,stone) obstacle=Block(bush,cacti,stone)
block_list.add(obstacle) block_list.add(obstacle)
for sprite in block_list: for sprite in block_list:
sprite.rect.x-=8 sprite.rect.x-=10
screen.blit(sprite.image,(sprite.rect.x,sprite.rect.y)) screen.blit(sprite.image,(sprite.rect.x,sprite.rect.y))
if sprite.rect.x<=0-sprite.rect.width: if sprite.rect.x<=0-sprite.rect.width:
sprite.kill() sprite.kill()
if pygame.sprite.collide_rect(wukong,sprite): # if pygame.sprite.collide_rect(wukong,sprite):
gameover=pygame.image.load('gameover.png') # gameover=pygame.image.load('gameover.png')
screen.blit(gameover,(400,200)) # screen.blit(gameover,(400,200))
gamestate=False # gamestate=False
screen.blit(obstacle.image, (obstacle.rect.x, obstacle.rect.y)) screen.blit(obstacle.image, (obstacle.rect.x, obstacle.rect.y))
# 刷新画面 # 刷新画面
......
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