Commit e1854d64 by BellCodeEditor

save project

parent 943ba362
Showing with 1 additions and 1 deletions
......@@ -32,7 +32,7 @@ y = 400
jumpState = "runing"
t = 30
aa=Block(bush,cacti,stone)
block_list=pygame.sprite.get()
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......
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