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Commit 7afea825 authored 5 months ago by BellCodeEditor's avatar BellCodeEditor
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parent 0dc163c5
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Showing with 15 additions and 8 deletions
  • my_game.py
my_game.py
View file @ 7afea825
......@@ -33,6 +33,7 @@ t = 30
block_list=pygame.sprite.Group()
road_x=0
bg_x=0
time=0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -74,14 +75,19 @@ while True:
screen.blit(road, (road_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
# 创建障碍物对象
aa=Block(bush,cacti,stone)
aa.rect.x -= 8
screen.blit(aa.image, (aa.rect.x, aa.rect.y))
time+=1
if time>=60:
time=0
num=random.randint(0,50)
if num >20:
obstacle=Block(bush,cacti,stone)
block_list.add(obstacle)
for sprite in block_list:
sprite.rect.x-=8
screen.blit(sprite.image,(sprite.rect.x,sprite.rect.y))
if sprite.rect.x<=0-sprite.rect.width:
sprite.kill()
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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