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Commit
6b6920aa
authored
Feb 25, 2023
by
BellCodeEditor
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parent
2a0cd92e
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1 changed file
with
11 additions
and
2 deletions
my_game.py
my_game.py
View file @
6b6920aa
...
...
@@ -11,6 +11,15 @@ class Block(pygame.sprite.Sprite):
self
.
rect
.
y
=
500
-
self
.
rect
.
height
pygame
.
init
()
# 初始化
# 创建一个窗口
class
Player
(
pygame
.
sprite
.
Sprite
):
def
_int_
(
self
,
image
)
super
()
.
__init__
()
self
.
image
=
image
image
的
get_rect
方法,可以返回
pygame
.
Rect
(
0
,
0
,)
self
.
rect
=
self
.
image
.
get_rect
()
self
.
rect
.
x
=
150
self
.
rect
.
y
=
400
screen
=
pygame
.
display
.
set_mode
((
1000
,
600
))
FPS
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
pygame
.
display
.
set_caption
(
"悟空酷跑"
)
...
...
@@ -58,7 +67,7 @@ while True:
t
=
30
# 悟空造型
wukong
=
hero
[
index
]
wukong
=
Player
(
hero
[
index
])
if
jumpState
==
"runing"
:
# 跑步状态下
index
+=
1
if
index
>=
5
:
...
...
@@ -72,7 +81,7 @@ while True:
if
lu_x
<-
1000
:
lu_x
=
0
screen
.
blit
(
road
,
(
lu_x
,
500
))
# 路
screen
.
blit
(
wukong
,
(
150
,
y
))
# 悟空
screen
.
blit
(
wukong
.
image
,
(
150
,
y
))
# 悟空
time
+=
1
if
time
>=
60
:
...
...
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