Commit 4e3e7ead by BellCodeEditor

save project

parent 45122915
Showing with 1 additions and 1 deletions
...@@ -34,7 +34,7 @@ y = 400 ...@@ -34,7 +34,7 @@ y = 400
jumpState = "runing" jumpState = "runing"
t = 30 t = 30
#aa=Block(bush,cacti,stone) #aa=Block(bush,cacti,stone)
block_list=pygame.sprite.Groud() block_list=pygame.sprite.Group()
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
......
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