Commit 3564caf0 by BellCodeEditor

auto save

parent 0c6d126f
Showing with 3 additions and 1 deletions
...@@ -32,6 +32,7 @@ y = 400 ...@@ -32,6 +32,7 @@ y = 400
jumpState = "runing" jumpState = "runing"
t = 30 t = 30
aa=Block(bush,cacti,stone) aa=Block(bush,cacti,stone)
time = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -76,9 +77,10 @@ while True: ...@@ -76,9 +77,10 @@ while True:
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失 if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
# 创建障碍物对象 # 创建障碍物对象
aa=Block(bush,cacti,stone) aa=Block(bush,cacti,stone)
aa.rect.x -= 8 aa.rect.x -= 8
screen.blit(aa.image, (aa.rect.x, aa.rect.y)) screen.blit(aa.image, (aa.rect.x, aa.rect.y))
# 刷新画面 # 刷新画面
......
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