Skip to content
  • P
    Projects
  • G
    Groups
  • S
    Snippets
  • Help

Administrator / pygame_lesson8_diy3

  • This project
    • Loading...
  • Sign in
Go to a project
  • Project
  • Repository
  • Issues 0
  • Merge Requests 0
  • Pipelines
  • Wiki
  • Snippets
  • Members
  • Activity
  • Graph
  • Charts
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
  • Files
  • Commits
  • Branches
  • Tags
  • Contributors
  • Graph
  • Compare
  • Charts
Commit 29fc8fce authored 2 years ago by BellCodeEditor's avatar BellCodeEditor
Browse files
Options
  • Browse Files
  • Download
  • Email Patches
  • Plain Diff

save project

parent 30f55410
Hide whitespace changes
Inline Side-by-side
Showing with 8 additions and 8 deletions
  • my_game.py
my_game.py
View file @ 29fc8fce
...@@ -150,14 +150,14 @@ while True: ...@@ -150,14 +150,14 @@ while True:
score_audio.play() score_audio.play()
old_score = score old_score = score
# 分数 # 分数
# scoreSurf = basic_font.render("分数:"+str(score), True, (255, 255, 255)) scoreSurf = basic_font.render("分数:"+str(score), True, (255, 255, 255))
# screen.blit(scoreSurf, (880,20)) screen.blit(scoreSurf, (880,20))
# scoreSurf = basic_font.render("第1名:"+str(one), True, (255, 255, 255)) scoreSurf = basic_font.render("第1名:"+str(one), True, (255, 255, 255))
# screen.blit(scoreSurf, (880,50)) screen.blit(scoreSurf, (880,50))
# scoreSurf = basic_font.render("第2名:"+str(two), True, (255, 255, 255)) scoreSurf = basic_font.render("第2名:"+str(two), True, (255, 255, 255))
# screen.blit(scoreSurf, (880,80)) screen.blit(scoreSurf, (880,80))
# scoreSurf = basic_font.render("第3名:"+str(three), True, (255, 255, 255)) scoreSurf = basic_font.render("第3名:"+str(three), True, (255, 255, 255))
# screen.blit(scoreSurf, (880,110)) screen.blit(scoreSurf, (880,110))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
......
This diff is collapsed. Click to expand it.
  • Write
  • Preview
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment