Commit f764d166 by BellCodeEditor

auto save

parent a04fb592
Showing with 6 additions and 2 deletions
......@@ -19,6 +19,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0
bg_x = 0
y = 400
jumpState = "runing"
t = 30
......@@ -26,7 +27,7 @@ obstacle = random.choice([bush, stone, cacti])
rect = obstacle.get_rect()
rect.x = 1000
rect.y = 500 - rect.height
road_x=0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -59,9 +60,12 @@ while True:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0)) # 远处背景
screen.blit(road, (0, 500)) # 路
screen.blit(road,(rect.x,500)) # 路
screen.blit(wukong, (150, y)) # 悟空
bg_x-=1
if bg_x<-1000:
bg_x =0
if rect.x <= 0-rect.width: # 障碍物消失
# 创建障碍物对象
obstacle = random.choice([bush,stone,cacti])
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment