diff --git a/my_game.py b/my_game.py index 61ba380..585c254 100644 --- a/my_game.py +++ b/my_game.py @@ -72,4 +72,25 @@ while True: screen.blit(obstacle, (rect.x, rect.y)) # 刷新画面 pygame.display.update() - FPS.tick(60) \ No newline at end of file + FPS.tick(60) + + + + + + + + + + time += 1 + if time >= 60: + time = 0 + num = randon.randint (0,50) + if num >20: + obstacle = Block(bush,cacti,stone) + block_list.add(obstacle) + for sprite in block_list: + sprite.rect.x -= 8 + screen.blit(sprite.image, (sprite.rect.x, sprite.rect.y)) + if sprite.rect.x <= 0-sprite.rect.width: + sprite.kill()