Commit cab4d6b1 by BellCodeEditor

save project

parent 7208880f
Showing with 18 additions and 3 deletions
......@@ -3,6 +3,14 @@ from pygame import locals
import random
pygame.init() # 初始化
class Player(pygame.sprite.Sprite):
def __init__(self,image):
super().__init__()
self.image = image
self.rect = self.image.get_rect()
self.rect.x = 150
self.rect.y = 400
# 创建一个窗口
screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
......@@ -59,13 +67,16 @@ while True:
if index >= 5:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0))
bg_x -= 1
if bg_x<-1000:
bg_x = 0
screen.blit(background, (bg_x, 0))
road_x -= 8
if road_x <= -1000:
road_x = 0
screen.blit(road, (road_x, 500))
# 路
screen.blit(wukong, (150, y)) # 悟空
screen.blit(wukong.image, (150, y)) # 悟空
time += 1
if time >= 60:
......@@ -79,7 +90,10 @@ while True:
scree.blit(sprite.image,(sprite.rect.x,sprite.rect.y))
if sprite.rect.x <= 0-sprite.rect.width:
sprite.kill()
if pygame.sprite.collide_rect(wukong, sprite):
gameover = pygame.image.load('gameover.png')
screen.blit(gameover,(400,200))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment