Commit ab53a149 by BellCodeEditor

save project

parent 0a2160d8
Showing with 9 additions and 0 deletions
...@@ -3,6 +3,13 @@ from pygame import locals ...@@ -3,6 +3,13 @@ from pygame import locals
import random import random
pygame.init() # 初始化 pygame.init() # 初始化
class Block(pygame.sprite.Sprite):
def __init__(self,image1,image2,image3):
super().__init__()
self.image = random.choice([image1, image2, image3])
self.rect = self.image.get_rect()
self.rect.x = 1000
self.rect.y = 500 - self.rect.height
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((1000, 600)) screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
...@@ -24,6 +31,8 @@ jumpState = "runing" ...@@ -24,6 +31,8 @@ jumpState = "runing"
t = 30 t = 30
bg_x = 0 bg_x = 0
road_x = 0 road_x = 0
time = 0
block_list =pygame.sprite.Group()
obstacle = random.choice([bush, stone, cacti]) obstacle = random.choice([bush, stone, cacti])
rect = obstacle.get_rect() rect = obstacle.get_rect()
rect.x = 1000 rect.x = 1000
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment