Commit 94f90b0a by BellCodeEditor

save project

parent 0e987518
Showing with 1 additions and 10 deletions
...@@ -10,12 +10,6 @@ class Block(pygame.sprite.Sprite): ...@@ -10,12 +10,6 @@ class Block(pygame.sprite.Sprite):
self.rect.x=1000 self.rect.x=1000
self.rect.y=500-self.rect.height self.rect.y=500-self.rect.height
pygame.init() # 初始化 pygame.init() # 初始化
class Player(pygame.sprite.Sprite):
def __init__(self,image):
super().__init__()
self.image=image
self.rect=self.image.get_rect()
self.rect.x=150
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((1000, 600)) screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
...@@ -37,10 +31,7 @@ index = 0 ...@@ -37,10 +31,7 @@ index = 0
y = 400 y = 400
jumpState = "runing" jumpState = "runing"
t = 30 t = 30
road_x=0 aa=Block(bush,cacti,stone)
bg_x=0
time=0
games
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
......
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