Commit 82cad0d6 by BellCodeEditor

save project

parent 77fb11e3
Showing with 12 additions and 2 deletions
......@@ -9,6 +9,15 @@ class Block(pygame.sprite.Sprite):
self.rect=self.image.get_rect()
self.rect.x=1000
self.rect.y=500-self.rect.height
class Player(pygame.sprite.Sprite):
def __init__(self,image):
super().__init__()
self.image = image
self.rect=self.image.get_rect()
self.rect.x= 150
self.rect.y=400
pygame.init() # 初始化
# 创建一个窗口
screen = pygame.display.set_mode((1000, 600))
......@@ -29,6 +38,7 @@ lu_x=0
shan_x=0
index = 0
y = 400
time = 0
jumpState = "runing"
t = 30
aa=Block(bush,cacti,stone)
......@@ -75,12 +85,12 @@ while True:
screen.blit(wukong, (150, y)) # 悟空
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
# 创建障碍物对象
aa=Block(bush,cacti,stone)
aa.rect.x -= 8
screen.blit(aa.image, (aa.rect.x, aa.rect.y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
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