Commit 56f26010 by BellCodeEditor

save project

parent 1d6ef984
Showing with 12 additions and 2 deletions
......@@ -3,10 +3,17 @@ from pygame import locals
import random
pygame.init() # 初始化
class Block(pygame.sprite.Sprite)
class Block(pygame.sprite.Sprite):
def __init__(self,image1,image2,image3):
super.__init__()
self.image=random.choice([image1,image2,image3])
self.rect=self.image.get_rect()
self.rect.x=1000
self.rect.y=500-self.rect.height
screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
pygame.display.set_caption("悟空酷跑")
# 载入图片
background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路
......@@ -68,7 +75,10 @@ while True:
screen.blit(background, (bg_x, 0)) # 远处背景
screen.blit(road, (road_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
if obstacle.rect.x <=0-obstacle.rect.width:
obstacle=Block(bush,stone,cacti)
obstacle.rect.x -=8
screen.bilt(obstacle.image,(obstacle.rect.x, obstacle.rect.y))
if rect.x <= 0-rect.width: # 障碍物消失
# 创建障碍物对象
obstacle = random.choice([bush,stone,cacti])
......
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