Commit 2dbe92b5 by BellCodeEditor

save project

parent ba4e6885
Showing with 9 additions and 11 deletions
...@@ -39,7 +39,7 @@ bg_x = 0 ...@@ -39,7 +39,7 @@ bg_x = 0
road_x = 0 road_x = 0
#+++++++++++++++++++++++++ #+++++++++++++++++++++++++
obstacle = Block(bush,cacti stone) obstacle = Block(bush,cacti,stone)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -82,16 +82,13 @@ while True: ...@@ -82,16 +82,13 @@ while True:
road_x = 0 road_x = 0
screen.blit(road, (road_x, 500)) # 路 screen.blit(road, (road_x, 500)) # 路
screen.blit(wukong, (150, y)) screen.blit(wukong, (150, y))
# ++++++++++++++++++++++++++++
if obstacle.rect.x <= 0-obstacle #+++++++++++++++++++++++++++++++++++++
if rect.x <= 0-rect.width: # 障碍物消失 if obstacle.rect.x <= 0-obstacle.rect.width:
# 创建障碍物对象 obstacle = Block(bush,cacti,stone)
obstacle = random.choice([bush,stone,cacti]) obstacle.rect.x -= 8
rect = obstacle.get_rect() #+++++++++++++++++++++++++++++++++++++
rect.x = 1000 screen.blit(obstacle.image, (obstacle.rect.x,obstacle.rect.y))
rect.y = 500 - rect.height
rect.x -= 8
screen.blit(obstacle, (rect.x, rect.y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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