Commit 1c217728 by BellCodeEditor

save project

parent 658cbc0e
Showing with 11 additions and 6 deletions
......@@ -68,19 +68,24 @@ while True:
screen.blit(bg, (bg_x, 0)) # 远处背景
screen.blit(road, (road_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
obstacle = Block(bush,stone,cacti)
block_list.add(obstacle)
for sprite in block_list:
sprite.rect.x -= 8
sprite.rect.x -= 10
screen.blit(sprite.image,(sprite.rect.x,sprite.rect.y))
if sprite.rect.x <= 0 - sprite.rect.width :
sprite.kill()
# if obstacle.rect.x <= 0 - obstacle.rect.width:
# obstacle = Block(bush,stone,cacti)
# obstacle.rect.x -= 8
road_x -= 8
road_x -= 10
bg_x -= 2
time += 1
if time == 60:
time = 0
if random.randint(0,50) >= 20:
obstacle = Block(bush,stone,cacti)
block_list.add(obstacle)
if road_x <= -1000:
road_x = 0
if bg_x <= -1000:
......@@ -88,4 +93,4 @@ while True:
# screen.blit(obstacle.image, (obstacle.rect.x, obstacle.rect.y))
# # 刷新画面
pygame.display.update()
FPS.tick(500)
\ No newline at end of file
FPS.tick(60)
\ No newline at end of file
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