Commit 1a1e4559 by BellCodeEditor

auto save

parent ffdc3245
Showing with 5 additions and 1 deletions
...@@ -47,6 +47,8 @@ bg_x = 0 ...@@ -47,6 +47,8 @@ bg_x = 0
road_x = 0 road_x = 0
time=0 time=0
score=0 score=0
speed=8
old_score=score
# 创建障碍物 # 创建障碍物
#obstacle = Block(bush,cacti,stone) #obstacle = Block(bush,cacti,stone)
basic_font=pygame.font.Font('STKAITI.TTF',18) basic_font=pygame.font.Font('STKAITI.TTF',18)
...@@ -60,7 +62,7 @@ while True: ...@@ -60,7 +62,7 @@ while True:
if jumpState == "runing": if jumpState == "runing":
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jumpState = "up" jumpState = "up"
speed=8+score//3
wukong = Player(hero[index]) wukong = Player(hero[index])
if jumpState == "runing": # 跑步状态下 if jumpState == "runing": # 跑步状态下
index += 1 index += 1
...@@ -120,6 +122,8 @@ while True: ...@@ -120,6 +122,8 @@ while True:
score+=sprite.score score+=sprite.score
sprite.score=0 sprite.score=0
print(score) print(score)
if old_score>score:
surf_score=basic_font.render('分数'+str(score),True,(255,255,255)) surf_score=basic_font.render('分数'+str(score),True,(255,255,255))
screen.blit(surf_score,(880,20)) screen.blit(surf_score,(880,20))
# ++++++++++++++++++++++ # ++++++++++++++++++++++
......
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