Commit 1175db57 by BellCodeEditor

auto save

parent 5e31d816
Showing with 8 additions and 1 deletions
......@@ -31,6 +31,12 @@ index = 0
y = 400
jumpState = "runing"
t = 30
road_x = 0
block_list = pygame.sprite.Group()
bg_x = 0
aa=Block(bush,cacti,stone)
while True:
......@@ -73,7 +79,8 @@ while True:
lu_x=0
screen.blit(road, (lu_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
obstacle = Block(bush,cacti,stone)
block_list.add(obstacle)
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
# 创建障碍物对象
aa=Block(bush,cacti,stone)
......
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