Commit f0ba6c7f by BellCodeEditor

save project

parent 2742489a
Showing with 10 additions and 10 deletions
......@@ -25,8 +25,8 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
lu_x=0
shan_x=0
road_x=0
bg_x=0
index = 0
y = 400
jumpState = "runing"
......@@ -64,14 +64,14 @@ while True:
if index >= 5:
index = 0
# 将背景图画上去
shan_x -=2
if shan_x <-1000:
shan_x=0
screen.blit(background, (shan_x, 0)) # 远处背景
lu_x -=8
if lu_x <-1000:
lu_x=0
screen.blit(road, (lu_x, 500)) # 路
bg_x -=2
if bg_x <=-1000:
bg_x=0
screen.blit(background, (bg_x, 0)) # 远处背景
road_x-=8
if road_x <=-1000:
road_x=0
screen.blit(road, (road_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
......
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