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Commit
edd493d4
authored
Oct 17, 2021
by
BellCodeEditor
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parent
0e1ab3c5
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2 changed files
with
6 additions
and
1 deletions
my_game.py
score.wav
my_game.py
View file @
edd493d4
...
@@ -27,6 +27,7 @@ rect = obstacle.get_rect()
...
@@ -27,6 +27,7 @@ rect = obstacle.get_rect()
rect
.
x
=
1000
rect
.
x
=
1000
rect
.
y
=
500
-
rect
.
height
rect
.
y
=
500
-
rect
.
height
road_x
=
0
road_x
=
0
bg_x
=
0
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
...
@@ -59,10 +60,13 @@ while True:
...
@@ -59,10 +60,13 @@ while True:
if
index
>=
5
:
if
index
>=
5
:
index
=
0
index
=
0
road_x
-=
8
road_x
-=
8
bg_x
-=
3
if
road_x
<=
-
1000
:
if
road_x
<=
-
1000
:
road_x
=
0
road_x
=
0
if
bg_x
<=
-
1000
:
bg_x
=
0
# 将背景图画上去
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
# 远处背景
screen
.
blit
(
background
,
(
bg_x
,
0
))
# 远处背景
screen
.
blit
(
road
,
(
road_x
,
500
))
# 路
screen
.
blit
(
road
,
(
road_x
,
500
))
# 路
screen
.
blit
(
wukong
,
(
150
,
y
))
# 悟空
screen
.
blit
(
wukong
,
(
150
,
y
))
# 悟空
...
@@ -73,6 +77,7 @@ while True:
...
@@ -73,6 +77,7 @@ while True:
rect
.
x
=
1000
rect
.
x
=
1000
rect
.
y
=
500
-
rect
.
height
rect
.
y
=
500
-
rect
.
height
rect
.
x
-=
8
rect
.
x
-=
8
screen
.
blit
(
obstacle
,
(
rect
.
x
,
rect
.
y
))
screen
.
blit
(
obstacle
,
(
rect
.
x
,
rect
.
y
))
# 刷新画面
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
...
...
score.wav
0 → 100644
View file @
edd493d4
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