Commit ec4ec9a9 by BellCodeEditor

save project

parent 2742489a
Showing with 1 additions and 1 deletions
...@@ -32,7 +32,6 @@ y = 400 ...@@ -32,7 +32,6 @@ y = 400
jumpState = "runing" jumpState = "runing"
t = 30 t = 30
aa=Block(bush,cacti,stone) aa=Block(bush,cacti,stone)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -80,6 +79,7 @@ while True: ...@@ -80,6 +79,7 @@ while True:
aa.rect.x -= 8 aa.rect.x -= 8
screen.blit(aa.image, (aa.rect.x, aa.rect.y)) screen.blit(aa.image, (aa.rect.x, aa.rect.y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
......
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