Commit ea059144 by BellCodeEditor

save project

parent d78bd62c
Showing with 3 additions and 4 deletions
...@@ -33,7 +33,6 @@ jumpState = "runing" ...@@ -33,7 +33,6 @@ jumpState = "runing"
t = 30 t = 30
aa=Block(bush,cacti,stone) aa=Block(bush,cacti,stone)
road_x=0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -71,9 +70,9 @@ while True: ...@@ -71,9 +70,9 @@ while True:
shan_x=0 shan_x=0
screen.blit(background, (shan_x, 0)) # 远处背景 screen.blit(background, (shan_x, 0)) # 远处背景
lu_x -=8 lu_x -=8
if road_x<=-1000 if lu_x<=-1000:
road_x=0 lu_x=0
screen.blit(road, (road_x, 500)) # 路 screen.blit(road, (lu_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空 screen.blit(wukong, (150, y)) # 悟空
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失 if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
......
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