Commit dc6eff00 by BellCodeEditor

save project

parent 2742489a
Showing with 17 additions and 4 deletions
......@@ -25,13 +25,17 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
lu_x=0
shan_x=0
index = 0
y = 400
jumpState = "runing"
t = 30
aa=Block(bush,cacti,stone)
bg_x =0
road_x =0
obstacle =random.choice([bush,stone,cacti])
rect=obstacle.get_rect()
rect.x=1000
rect.y=500-rect.height
while True:
for event in pygame.event.get():
......@@ -77,7 +81,16 @@ while True:
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
# 创建障碍物对象
aa=Block(bush,cacti,stone)
aa.rect.x -= 8
aa.rect.x -=
time +=1
if time >=60=
time =0
if num >20
obstacle =Block(bush,cacti,stone)
block_list.add(obstacle)
for sprite in block_list:
sprite.rect.x-=8
screen.blit
screen.blit(aa.image, (aa.rect.x, aa.rect.y))
......
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