Commit d78bd62c by BellCodeEditor

save project

parent 2742489a
Showing with 5 additions and 3 deletions
......@@ -33,6 +33,8 @@ jumpState = "runing"
t = 30
aa=Block(bush,cacti,stone)
road_x=0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -69,9 +71,9 @@ while True:
shan_x=0
screen.blit(background, (shan_x, 0)) # 远处背景
lu_x -=8
if lu_x <-1000:
lu_x=0
screen.blit(road, (lu_x, 500)) # 路
if road_x<=-1000
road_x=0
screen.blit(road, (road_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
......
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