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Commit
d3294cc5
authored
Jul 18, 2022
by
BellCodeEditor
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parent
b79ce20b
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1 changed file
with
17 additions
and
6 deletions
my_game.py
my_game.py
View file @
d3294cc5
...
@@ -49,6 +49,13 @@ cube_colors = [
...
@@ -49,6 +49,13 @@ cube_colors = [
color
=
random
.
choice
(
cube_colors
)
color
=
random
.
choice
(
cube_colors
)
center
=
[
2
,
8
]
# 第2行第8列
center
=
[
2
,
8
]
# 第2行第8列
current_shape
=
sss
current_shape
=
sss
def
check
(
center
):
for
cube
in
current_shape
:
cube
=
(
cube
[
0
]
+
center
[
0
],
cube
[
1
]
+
center
[
1
])
if
cube
[
0
]
<
1
or
cube
[
1
]
<
1
or
cube
[
0
]
>
grid_num_height
or
cube
[
1
]
>
grid_num_width
:
return
False
while
True
:
while
True
:
...
@@ -56,12 +63,16 @@ while True:
...
@@ -56,12 +63,16 @@ while True:
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
exit
()
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_RIGHT
:
# 向右
if
event
.
key
==
locals
.
K_LEFT
:
if
center
[
1
]
<
15
:
center
[
1
]
=
center
[
1
]
-
1
# 向右
center
[
1
]
+=
1
if
check
(
center
)
==
False
:
elif
event
.
key
==
locals
.
K_LEFT
:
# 向左
center
[
1
]
=
center
[
1
]
+
1
if
center
[
1
]
>
1
:
# if center[1] < 15:
center
[
1
]
-=
1
# center[1] += 1
elif
event
.
key
==
locals
.
K_RIGHT
:
# 向左
if
center
[
1
]
<
14
:
center
[
1
]
+=
1
elif
event
.
key
==
locals
.
K_DOWN
:
# 向下
elif
event
.
key
==
locals
.
K_DOWN
:
# 向下
if
center
[
0
]
<
25
:
if
center
[
0
]
<
25
:
center
[
0
]
+=
1
center
[
0
]
+=
1
...
...
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