Commit d136466d by BellCodeEditor

save project

parent 080ee70a
Showing with 14 additions and 4 deletions
......@@ -26,7 +26,8 @@ obstacle = random.choice([bush, stone, cacti])
rect = obstacle.get_rect()
rect.x = 1000
rect.y = 500 - rect.height
rode_x=0
bg_x=0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -50,6 +51,7 @@ while True:
else:
jumpState = "runing"
t =30
# 悟空造型
wukong = hero[index]
......@@ -58,8 +60,16 @@ while True:
if index >= 5:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0)) # 远处背景
screen.blit(road, (0, 500)) # 路
if bg_x==-1000:
bg_x=0
else:
bg_x-=2
screen.blit(background, (bg_x , 0)) # 远处背景
if rode_x==-1000:
rode_x=0
else:
rode_x-=10
screen.blit(road, (rode_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
if rect.x <= 0-rect.width: # 障碍物消失
......@@ -68,7 +78,7 @@ while True:
rect = obstacle.get_rect()
rect.x = 1000
rect.y = 500 - rect.height
rect.x -= 8
rect.x -= 10
screen.blit(obstacle, (rect.x, rect.y))
# 刷新画面
pygame.display.update()
......
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