Commit be358151 by BellCodeEditor

save project

parent 2742489a
Showing with 16 additions and 0 deletions
time += 1
if time >= 60
r = random.randint(0,100)
if r > 40:
obstacle = block(bush,cacti,stone)
block_list.add(obstacle)
time = 0
for prop in block_list
prop.rect.x -= 8
screen.blit(prop.image,(prop.rect.x,prop.rect.y))
if prop.rect.x<=0-prop.rect.width:
screen.blit(prop.image,(prop.rect.x,prop.rect.y))
if prop.rect.x<=0-prop.rect.width:
prop.kill()
pygame.display.update()
FPS.tick(60)
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