Commit b0e1044d by BellCodeEditor

save project

parent 40aa709c
Showing with 7 additions and 9 deletions
...@@ -25,14 +25,14 @@ hero = [pygame.image.load('hero1.png'), ...@@ -25,14 +25,14 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'), pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
# lu_x=0 # shan_x=0
shan_x=0
index = 0 index = 0
y = 400 y = 400
jumpState = "runing" jumpState = "runing"
t = 30 t = 30
things = Block(bush,cacti,stone) things = Block(bush,cacti,stone)
road_x = 0 road_x = 0
mountain_x = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -65,13 +65,11 @@ while True: ...@@ -65,13 +65,11 @@ while True:
if index >= 5: if index >= 5:
index = 0 index = 0
# 将背景图画上去 # 将背景图画上去
shan_x -=2 mountain_x -= 5
if shan_x <-1000: if mountain_x < -1000:
shan_x=0 mountain_x = 0
screen.blit(background, (shan_x, 0)) # 远处背景 screen.blit(background, (mountain_x, 0)) # 远处背景
# lu_x -=8
# if lu_x <-1000:
# lu_x=0
road_x -= 8 road_x -= 8
if road_x <= -1000: if road_x <= -1000:
road_x = 0 road_x = 0
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment