Commit a09279af by BellCodeEditor

save project

parent dd82cf0f
Showing with 14 additions and 6 deletions
......@@ -33,8 +33,10 @@ jumpState = "runing"
t = 30
road_x = 0
bg_x = 0
time = 0
obstacle = random.choice([bush, stone, cacti])
block_list = pygame.sprite.Sprite.Group()
while True:
......@@ -79,11 +81,16 @@ while True:
# 路
screen.blit(wukong, (150, y)) # 悟空
if obstacle.rect.x <= 0-obstacle.rect.width: # 障碍物消失
# 创建障碍物对象
obstacle = Block(bush,stone,cacti)
obstacle.rect.x -= 8
screen.blit(obstacle.image, (obstacle.rect.x, obstacle.rect.y))
time += 1
if time >= 60:
time = 0
num = random.randint(0,50)
if num > 20:
obstacle = Block(bush, stone, cacti)
black_list.add(obstacle)
for sprite in block_list:
sprite.rect.x -= 8
screen.blit(obstacle.image, (obstacle.rect.x, obstacle.rect.y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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