Commit 9e0ede6b by BellCodeEditor

auto save

parent 5719bd64
Showing with 2 additions and 1 deletions
...@@ -26,7 +26,7 @@ obstacle = random.choice([bush, stone, cacti]) ...@@ -26,7 +26,7 @@ obstacle = random.choice([bush, stone, cacti])
rect = obstacle.get_rect() rect = obstacle.get_rect()
rect.x = 1000 rect.x = 1000
rect.y = 500 - rect.height rect.y = 500 - rect.height
roadx=8
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -69,6 +69,7 @@ while True: ...@@ -69,6 +69,7 @@ while True:
rect.x = 1000 rect.x = 1000
rect.y = 500 - rect.height rect.y = 500 - rect.height
rect.x -= 8 rect.x -= 8
screen.blit(obstacle, (rect.x, rect.y)) screen.blit(obstacle, (rect.x, rect.y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
......
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