Commit 9bb347d2 by BellCodeEditor

save project

parent 080ee70a
Showing with 16 additions and 6 deletions
......@@ -22,6 +22,8 @@ index = 0
y = 400
jumpState = "runing"
t = 30
bg_x=0
road_x=0
obstacle = random.choice([bush, stone, cacti])
rect = obstacle.get_rect()
rect.x = 1000
......@@ -57,13 +59,21 @@ while True:
index += 1
if index >= 5:
index = 0
bg_x-=1
if bg_x<=-1000:
bg_x=0
screen.blit(background,(bg_x,0))
road_x-=8
if road_x<=-1000:
road_x = 0
screen.blit(road,(road_x,500))
screen.blit(wukong,(150,y))
# 将背景图画上去
screen.blit(background, (0, 0)) # 远处背景
screen.blit(road, (0, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
# 悟空
if rect.x <= 0-rect.width: # 障碍物消失
# 创建障碍物对象
# 创建障碍物对象
obstacle = random.choice([bush,stone,cacti])
rect = obstacle.get_rect()
rect.x = 1000
......@@ -72,4 +82,4 @@ while True:
screen.blit(obstacle, (rect.x, rect.y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
FPS.tick(30)
\ No newline at end of file
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