Commit 8c6da6c9 by BellCodeEditor

save project

parent a2c74e13
Showing with 16 additions and 2 deletions
...@@ -81,4 +81,18 @@ while True: ...@@ -81,4 +81,18 @@ while True:
screen.blit(obstacle, (rect.x, rect.y)) screen.blit(obstacle, (rect.x, rect.y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(30) FPS.tick(30)
\ No newline at end of file time += 1
if time >= 60:
r = ramdon.randint(0,100)
if r > 40:
obstacle = Block(bush,cacti,stone)
block_list.add(obstacle)
time = 0
for prop in block_list:
prop.rect.x -= 8
screen.blit(prop.image,(prop.rect.x,prop.rect.y))
if prop.rect.x<=0-prop.rect.width:
prop.kill()
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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