Commit 7718ec5d by BellCodeEditor

save project

parent 2742489a
Showing with 3 additions and 2 deletions
...@@ -31,6 +31,8 @@ index = 0 ...@@ -31,6 +31,8 @@ index = 0
y = 400 y = 400
jumpState = "runing" jumpState = "runing"
t = 30 t = 30
shan_x=0
lu_x=0
aa=Block(bush,cacti,stone) aa=Block(bush,cacti,stone)
while True: while True:
...@@ -63,6 +65,7 @@ while True: ...@@ -63,6 +65,7 @@ while True:
index += 1 index += 1
if index >= 5: if index >= 5:
index = 0 index = 0
# 将背景图画上去 # 将背景图画上去
shan_x -=2 shan_x -=2
if shan_x <-1000: if shan_x <-1000:
...@@ -78,8 +81,6 @@ while True: ...@@ -78,8 +81,6 @@ while True:
# 创建障碍物对象 # 创建障碍物对象
aa=Block(bush,cacti,stone) aa=Block(bush,cacti,stone)
aa.rect.x -= 8 aa.rect.x -= 8
screen.blit(aa.image, (aa.rect.x, aa.rect.y)) screen.blit(aa.image, (aa.rect.x, aa.rect.y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
......
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