Commit 716ffe8e by BellCodeEditor

save project

parent 83b2ff1b
Showing with 9 additions and 7 deletions
......@@ -32,7 +32,7 @@ y = 400
jumpState = "runing"
t = 30
aa=Block(bush,cacti,stone)
block_list=pygame.sprite.Group()
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -73,14 +73,15 @@ while True:
lu_x=0
screen.blit(road, (lu_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
block_list.add(aa)
for sprit in block_list:
sprit.rect.x-=8
screen.blit(aa.image,(aa.rect.x,aa.rect.y))
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
# 创建障碍物对象
aa=Block(bush,cacti,stone)
aa.rect.x -= 8
screen.blit(aa.image, (aa.rect.x, aa.rect.y))
#aa=Block(bush,cacti,stone)
aa.rect.x -= 8
screen.blit(aa.image, (aa.rect.x, aa.rect.y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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