Commit 6e124585 by BellCodeEditor

save project

parent 34a15d12
Showing with 2 additions and 2 deletions
......@@ -32,7 +32,7 @@ y = 400
jumpState = "runing"
t = 30
aa=Block(bush,cacti,stone)
a = random.randint(1,6000000)
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -77,7 +77,7 @@ while True:
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
# 创建障碍物对象
aa=Block(bush,cacti,stone)
aa.rect.x -= 8
aa.rect.x -= a
screen.blit(aa.image, (aa.rect.x, aa.rect.y))
......
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