Commit 5bcec5d1 by BellCodeEditor

save project

parent 2742489a
Showing with 21 additions and 15 deletions
...@@ -64,23 +64,28 @@ while True: ...@@ -64,23 +64,28 @@ while True:
if index >= 5: if index >= 5:
index = 0 index = 0
# 将背景图画上去 # 将背景图画上去
shan_x -=2 bg_x -= 1
if shan_x <-1000: if bg_x <-1000:
shan_x=0 bg_x = 0
screen.blit(background, (shan_x, 0)) # 远处背景 screen.blit(background, (bg_x, 0)) # 远处背景
lu_x -=8 road_x -=8
if lu_x <-1000: if road_x <-1000:
lu_x=0 road_x = 0
screen.blit(road, (lu_x, 500)) # 路 screen.blit(road, (road_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空 screen.blit(wukong, (150, y)) # 悟空
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失 time + = 1
# 创建障碍物对象 if time >= 60:
aa=Block(bush,cacti,stone) r = random.randint(0,100) # 障碍物消失
aa.rect.x -= 8 if r > 40:
obstacle=Block(bush,cacti,stone)
block_list.add(obstacle)
screen.blit(aa.image, (aa.rect.x, aa.rect.y)) time = 0
for prop in block_list:
prop.rect.x -= 8
screen.blit(prop.image, (prop.rect.x, prop.rect.y))
if prop.rect.x<=0-prop.rect.width
prop.kill()
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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