Commit 52e26547 by BellCodeEditor

save project

parent 7ee03d47
Showing with 11 additions and 5 deletions
......@@ -18,11 +18,13 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0
y = 400
jumpState = "runing"
t = 30
road_x=0<=1000
road_x=0
bg_x=0
obstacle = random.choice([bush, stone, cacti])
rect = obstacle.get_rect()
......@@ -30,7 +32,6 @@ rect.x = 1000
rect.y = 500 - rect.height
while True:
road_x=road_x+8
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
......@@ -61,9 +62,14 @@ while True:
if index >= 5:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0)) # 远处背景
screen.blit(road_x, (0, 500)) # 路
bg_x-=4
if bg_x<=-1000:
bg_x=0
screen.blit(background, (bg_x, 0)) # 远处背景
road_x-=8
if road_x<=-1000:
road_x=0
screen.blit(road, (road_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
if rect.x <= 0-rect.width: # 障碍物消失
......
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