Commit 47616172 by BellCodeEditor

save project

parent 2742489a
Showing with 8 additions and 1 deletions
...@@ -31,7 +31,7 @@ index = 0 ...@@ -31,7 +31,7 @@ index = 0
y = 400 y = 400
jumpState = "runing" jumpState = "runing"
t = 30 t = 30
aa=Block(bush,cacti,stone) aa=Block(bush,st)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -72,6 +72,13 @@ while True: ...@@ -72,6 +72,13 @@ while True:
if lu_x <-1000: if lu_x <-1000:
lu_x=0 lu_x=0
screen.blit(road, (lu_x, 500)) # 路 screen.blit(road, (lu_x, 500)) # 路
bg_x -+1
if bg_x <=-1000:
bg_x=0
screen.blit(background,(g_x,0))
road_x-=8
if road_x =0
screen.blit
screen.blit(wukong, (150, y)) # 悟空 screen.blit(wukong, (150, y)) # 悟空
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失 if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
......
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