Commit 475ac4d4 by BellCodeEditor

save project

parent 06775d38
Showing with 15 additions and 2 deletions
......@@ -4,6 +4,14 @@ import random
pygame.init() # 初始化
# 创建一个窗口
class Block(pygame.sprite.Sprite)
def__init__(self,image1,image2,image3):
super().__init__()
self.image=random.choice([image1,image2,image3])
self.rect=self.image.get_rect()
self.rect.x=1000
self.rect.y=500-self.rect.height
screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
pygame.display.set_caption("悟空酷跑")
......@@ -28,7 +36,7 @@ obstacle = random.choice([bush, stone, cacti])
rect = obstacle.get_rect()
rect.x = 1000
rect.y = 500 - rect.height
obstacle = Block(bush,stone,cacti)
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -77,7 +85,11 @@ while True:
rect.x = 1000
rect.y = 500 - rect.height
rect.x -= 8
screen.blit(obstacle, (rect.x, rect.y))
screen.blit(wukong, (150,y))
if rect.x <= 0-rect.width:
obstacle = Block(bush,stone,cacti)
obstacle.rect.x - = 8
screen.blit(obstacle.image, (obstacle.rect, rect.y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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