Commit 3e60b1bb by BellCodeEditor

save project

parent 4a17cdad
Showing with 9 additions and 11 deletions
...@@ -65,14 +65,15 @@ while True: ...@@ -65,14 +65,15 @@ while True:
index = 0 index = 0
# 将背景图画上去 # 将背景图画上去
shan_x -=2 shan_x -=2
if shan_x <-1000: if shan_x<-1000:
shan_x=0 shan_x = 0
screen.blit(background, (shan_x, 0)) # 远处背景 screen.blit(background,(shan_x, 0))
lu_x -=8 lu_x -= 8
if lu_x <-1000: if lu_x <-1000:
lu_x=0 lu_x=0
screen.blit(road, (lu_x, 500)) # 路 screen.blit(road,(lu_x, 500))
screen.blit(wukong, (150, y)) # 悟空 screen.blit(wukong,(150, y))
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失 if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
# 创建障碍物对象 # 创建障碍物对象
...@@ -80,7 +81,4 @@ while True: ...@@ -80,7 +81,4 @@ while True:
aa.rect.x -= 8 aa.rect.x -= 8
screen.blit(aa.image, (aa.rect.x, aa.rect.y))
# 刷新画面 \ No newline at end of file
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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