Commit 3e1a4e96 by BellCodeEditor

save project

parent 2742489a
Showing with 5 additions and 4 deletions
......@@ -25,7 +25,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
lu_x=0
road_x=0
shan_x=0
index = 0
y = 400
......@@ -33,6 +33,7 @@ jumpState = "runing"
t = 30
aa=Block(bush,cacti,stone)
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -68,9 +69,9 @@ while True:
if shan_x <-1000:
shan_x=0
screen.blit(background, (shan_x, 0)) # 远处背景
lu_x -=8
if lu_x <-1000:
lu_x=0
road_x -=8
if road_x <-1000:
road_x=0
screen.blit(road, (lu_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
......
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