Commit 3da481a1 by BellCodeEditor

save project

parent c161c836
Showing with 6 additions and 4 deletions
......@@ -32,7 +32,9 @@ y = 400
jumpState = "runing"
t = 30
road_x=0
aa=Block(bush,cacti,stone)
obstacle=Block(bush,cacti,stone)
while True:
for event in pygame.event.get():
......@@ -75,10 +77,10 @@ while True:
screen.blit(road, (road_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
if obstacle.rect.x <= 0-obstacle.rect.width: # 障碍物消失
# 创建障碍物对象
aa=Block(bush,cacti,stone)
aa.rect.x -= 8
obstacle=Block(bush,cacti,stone)
obstacle.rect.x -= 8
screen.blit(obstacle.image, (obstacle.rect.x,obstacle. rect.y))
......
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