Commit 3c897f0a by BellCodeEditor

save project

parent 080ee70a
Showing with 7 additions and 3 deletions
......@@ -4,6 +4,7 @@ import random
pygame.init() # 初始化
# 创建一个窗口
backgroundx=0
screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
pygame.display.set_caption("悟空酷跑")
......@@ -19,6 +20,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0
roadx=0
y = 400
jumpState = "runing"
t = 30
......@@ -58,10 +60,12 @@ while True:
if index >= 5:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0)) # 远处背景
screen.blit(road, (0, 500)) # 路
if roadx <= -1000:
roadx = 0
screen.blit(background, (roadx, 0)) # 远处背景
screen.blit(road, (roadx, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
roadx-=8
if rect.x <= 0-rect.width: # 障碍物消失
# 创建障碍物对象
obstacle = random.choice([bush,stone,cacti])
......
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