Commit 397f00e0 by BellCodeEditor

save project

parent f68a6835
Showing with 6 additions and 7 deletions
...@@ -34,6 +34,7 @@ rect.x = 1000 ...@@ -34,6 +34,7 @@ rect.x = 1000
rect.y = 500 - rect.height rect.y = 500 - rect.height
bg_x = 0 bg_x = 0
road_x = 0 road_x = 0
obstacle = Block(bush,stone,cacti)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -76,14 +77,11 @@ while True: ...@@ -76,14 +77,11 @@ while True:
screen.blit(road,(road_x,500)) # 路 screen.blit(road,(road_x,500)) # 路
screen.blit(wukong, (150, y)) # 悟空 screen.blit(wukong, (150, y)) # 悟空
if rect.x <= 0-rect.width: # 障碍物消失 if obstacle.rect.x <= 0-obstacle.rect.width: # 障碍物消失
# 创建障碍物对象 # 创建障碍物对象
obstacle = random.choice([bush,stone,cacti]) obstacle = Block(bush,stone,cacti)
rect = obstacle.get_rect() obstacle.rect.x -= 8
rect.x = 1000 screen.blit(obstacle.image,(obstacle.rect.x,obstacle.rect.y))
rect.y = 500 - rect.height
rect.x -= 8
screen.blit(obstacle, (rect.x, rect.y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(30) FPS.tick(30)
\ No newline at end of file
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